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jmtb02

41 Game Reviews w/ Response

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RIP OFF

How dare you guys rip off my game. Although it is Luis Day, the season if forgiving. So Happy Luis Day. 10/10.

BoMToons responds:

Imitution is the biggenest form of fartery!

Nice Work

You guys did a really good job, I am impressed once again by your willingness to go forth to help the Flash community.

Next stop is your own book. I have little doubt that you have the ability to perform such a task :).

Congrats!

-John

Depredation responds:

Haha, "The Tutorial Collab Antholoy" :D. Thanks for the review john, means a lot coming from you :).

Cute.

It's one of those games that I don't need to get sucked into for hours, which is nice. The game is generally fun to play, being simple at best but that didn't seem to take away from the game. The twitching mad cow was hilarious, especially when I went out of my way not to give it the pills.

The game suffers a bit from some of the mechanics... for example, it's trouble when you have an easing equation that slows towards the cursor when coins are on the edge of the screen, especially since the cursor can get stuck on the edge of the screen. The cow starts slowing down and it gets hard.

Overall, for what it is, it works. Nice job.

Norton3000 responds:

Thanks! I'll fix the slowing down problem for the next version.

Brilliant.

Picross is an amazingly addictive game. This version of Picross does an extraordinary job packing in features and quality animation/art. Very polished, very good job!

Not many bad things to say about this... possibly a clearer indication of what levels have been finished? Otherwise, nice job!

-J

regulargabs responds:

Thank You, jmtb02!
I'm glad you liked it :D
-gabs

Quirky and Fun

I love it! I don't know what it is, but something about actually being able to run around a map and do things is exciting. A lot of shooter games require standing in one place, and moving a cursor around the screen in hopes of shooting some fast moving object... but this is definitely a fun take on it, and is executed simply but well. Kudos to your use of 3d, I am sure it was a lot more work then it appears to be :).

-J

josh-tamugaia responds:

The work on the game itself wasn't too hard but making the initial 3D game engine some time back was hard, so overall, yeah, it was hard work. And thank you, jmtb02 for your comments. I will be adding more depth in future 3D games!

Excellent!

I was surprised by this one. Unlike a lot of the other Rock Out contest entries, there was a lot of polish, synchronization, and quality. I love the hold notes and the sound cutting out when you miss them. All-in-all, well put together, enjoyable to play. In a contest full of four-button slamming, your entry definitely stands out.

-jmtb02

GirlFlash responds:

thanks so much, it means a lot. I did feel kind of guilty for not making anything particularly original so I tried to make up for it with flavour and a crisp(ish) engine. I'm really glad you noticed :D

Lovely

I died on my own guy. Is that ironic?

Anyway, awesome game for 4 hours. I like the reaction-based game quality without the twitch reflexes of something appearing on the screen, telling you to push a button. Nice job.

-J

Kart-Man responds:

Wow, thanks for the review, jmtb02. Glad you liked it. :)

Fun :)

My favorite Kenney game yet. The idea of warping the playing field is brilliant. I was underwhelmed at first, but once I saw the screen going nuts, man, great game.

-jmtb02

Kenney responds:

Thanks jmtb02 =) Really great to hear, when my thought at first was: "lol, will this even make it through the portal?". Great that it turned out like this =D

Needed an upgrade :)

I'm glad you expanded this into a full game. This is one of my favorite games from Firestorm, it definitely needed a blow up to a full game. Nice graphics and gameplay, nice!

-jmtb02

Jindo responds:

lol glad you liked it, I was hoping you'd notice this xD.

Thanks for the review!

Hawt.

I think its less of a "I'm going to give you full marks because it's cool", and more of a "you put a shit load of work into it, and it turned out awesome!". Each and everyone of you did a fantastic job. Seeing this project evolve into what it is today was awesome.

Depredation, your ability to put together a collab like this with that many authors and that type of work is remarkable. Your reputation preceeds you, definitely.

As for the rest of you, cheers! This will be a vital help document for the years to come (or, at least until Flash 9 comes out next Spring).

-jmtb02

Depredation responds:

Thanks John :). It means a hell of alot coming from you :).

I thought about making the collab 07' next year after flash 9 is released. With the same tuts, but even more. And with a section for flash 9 mabye.

Anyway, thanks you for the great review :) I really appreciate it. Good luck with FSF, looking forward to its release.

Cheers.

,Ali.

Founder of Wonderful Elephant + jmtb02 Studios. Formally Armor Games CEO, previously at Kongregate, 100+ Flash games many of which featuring a little blue elephant

John Cooney @jmtb02

Age 38, He/Him

Game Developer

UC Davis

Northern California

Joined on 3/1/04

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