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Age/Gender: 21, Male
Location: Irvine, CA
Job: Nice Guy
Hey there :).
Newgrounds Stats
Whistle Status: Bronze
Exp. Points: 8,240 / 8,700
Exp. Rank #: 1,124
Voting Pow.: 6.93 votes
BBS Posts: 5,345 (3.48 per day)
Flash Reviews: 299
Music Reviews: 3
Trophies: 42
Stickers: 15
All Flash Reviews
299 Reviews | 101 w/ Responses
You guys did a really good job, I am impressed once again by your willingness to go forth to help the Flash community.
Next stop is your own book. I have little doubt that you have the ability to perform such a task :).
Congrats!
-John
Author's Response:
Haha, "The Tutorial Collab Antholoy" :D. Thanks for the review john, means a lot coming from you :).
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The art style is always refreshing, and the story never lets me down. These movies are always a nice escape from the every day.
What set this one apart from the others was the choice of music, which I felt was right on track and beautiful all around. Often it seems that the musical number for any Flash piece is out of touch, but the music removes a lot of the friction normally experienced when watching Flash movies.
Thanks for another episode.
-John
Author's Response:
You're -most- welcome
-Dim
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Cute little game. Really nice mechanic. I had a bit of an issue though, as the screen randomly cut to white when transitioning to level 6/7. A bit abrupt, but nonetheless it was fun. Nice job.
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Oh dear. It seems that people are still embittered by the travesty that was the ET video game released for that finagled Atari console. Granted, it was the lighting of the Torch of Lame for the video game crash of the early 80's, but it's beacon surely penetrates the six feet of dirt covering it in a New Mexico landfill?
The graphics were fun and it was a faithful port with your own touches. I give you a solid A for awesome, and hope you two continue your inset of poor video games infused with Pickleman.
-John
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It's one of those games that I don't need to get sucked into for hours, which is nice. The game is generally fun to play, being simple at best but that didn't seem to take away from the game. The twitching mad cow was hilarious, especially when I went out of my way not to give it the pills.
The game suffers a bit from some of the mechanics... for example, it's trouble when you have an easing equation that slows towards the cursor when coins are on the edge of the screen, especially since the cursor can get stuck on the edge of the screen. The cow starts slowing down and it gets hard.
Overall, for what it is, it works. Nice job.
Author's Response:
Thanks! I'll fix the slowing down problem for the next version.
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I love coffee, but I love making people happy. So the best way for me to play this game is to set the lowest possible price to please people, but also making the best freakin' coffee. So what happens? I basically have become a non-profit coffee stand that makes amazing coffee for little profit whatsoever. But in the end of the game, I don't care that my net profit is zero. It's the fact that the Pope blessed my coffee and told me it was a good value. That, right there, is a damn good coffee.
But in all seriousness, the graphics and quality of gameplay is superior for a Flash title. The addicting gameplay made me come back several times, and had me wondering how the hell I could improve anymore on my sales. The real-world market style is fantastic, and all factors are accounted for. Well done!
-John
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"Wow, fantastic downvoters for a good video"
The video was well edited, polished, humorous, and entertaining for the 8 minutes that it is. The evolution from basic guitar playing to flat-out silliness is just what this game needs to be portrayed as. Extra points for the heavy metal t-shirt and the spruced up guitar, which I think added to the whole efffect. I loved it, keep up the good work.
As a side commentary, I find it interesting that when the Teen Titans Hentai animation fuses original television clips with brand new animation, no one really gives a damn... or when someone uses sprites from a video game, people absolutely love it... but when it comes to Afro-Ninja fusing his new video with some GH3 gameplay video, people blow a gasket. I think everyone needs to just lighten up a bit :).
-John
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Picross is an amazingly addictive game. This version of Picross does an extraordinary job packing in features and quality animation/art. Very polished, very good job!
Not many bad things to say about this... possibly a clearer indication of what levels have been finished? Otherwise, nice job!
-J
Author's Response:
Thank You, jmtb02!
I'm glad you liked it :D
-gabs
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I got a 1,000, which is neat I guess. I liked the idea of the quiz and it was intriguing to me, but the shape tweens were sort of over the top. Nice job though, hope to see another.
-J
Author's Response:
<33
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I love it! I don't know what it is, but something about actually being able to run around a map and do things is exciting. A lot of shooter games require standing in one place, and moving a cursor around the screen in hopes of shooting some fast moving object... but this is definitely a fun take on it, and is executed simply but well. Kudos to your use of 3d, I am sure it was a lot more work then it appears to be :).
-J
Author's Response:
The work on the game itself wasn't too hard but making the initial 3D game engine some time back was hard, so overall, yeah, it was hard work. And thank you, jmtb02 for your comments. I will be adding more depth in future 3D games!
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