Age/Gender: 23, Male
Location: Irvine, CA
Job: Nice Guy
Hey there :).
Newgrounds Stats
Whistle Status: Bronze
Exp. Points: 8,740 / 9,340
Exp. Rank #: 1,572
Voting Pow.: 7.01 votes
BBS Posts: 5,837 (2.81 per day)
Flash Reviews: 299
Music Reviews: 3
Trophies: 64
Stickers: 15
All Flash Reviews
299 Reviews | 102 w/ Responses
How dare you guys rip off my game. Although it is Luis Day, the season if forgiving. So Happy Luis Day. 10/10.
Author's Response:
Imitution is the biggenest form of fartery!
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Closure is a beautifully unique idea.
For a game that could have easily been sloppy it had a tight feel to it. You are dealing with single pixels for credible jumping and movement so to have the engine recognize and work with that is fantastic.
It's a very chic game and with it rolling after Aether I am continually being surprised by your ability to go above and beyond. Keep it up.
Additionally, nice job Jon. You did a great job breathing life into this game with subtle but exceptional black and white artwork.
-John
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I don't mind that it's just an intro, I think it looks good. The textures and art palette work really well together and the music fit the mood.
I really like your work, I can't wait to see more.
-John
Author's Response:
thanks dude!
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I think that was just about the funniest Flash animation I have ever seen!
Perfectly done, smarter than most video game parodies, and says exactly what we've been all meaning to say about Luke's pre-pubescent voice. Perfect execution, could not give it anymore praise.
-j
Author's Response:
Muchly appreciated from the likes of you, bud. This was just a small project that I could finish before school started all over again. I'm a semester away from my degree. >:3
Here's me keeping my fingers crossed.
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You guys did a really good job, I am impressed once again by your willingness to go forth to help the Flash community.
Next stop is your own book. I have little doubt that you have the ability to perform such a task :).
Congrats!
-John
Author's Response:
Haha, "The Tutorial Collab Antholoy" :D. Thanks for the review john, means a lot coming from you :).
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The art style is always refreshing, and the story never lets me down. These movies are always a nice escape from the every day.
What set this one apart from the others was the choice of music, which I felt was right on track and beautiful all around. Often it seems that the musical number for any Flash piece is out of touch, but the music removes a lot of the friction normally experienced when watching Flash movies.
Thanks for another episode.
-John
Author's Response:
You're -most- welcome
-Dim
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Cute little game. Really nice mechanic. I had a bit of an issue though, as the screen randomly cut to white when transitioning to level 6/7. A bit abrupt, but nonetheless it was fun. Nice job.
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Oh dear. It seems that people are still embittered by the travesty that was the ET video game released for that finagled Atari console. Granted, it was the lighting of the Torch of Lame for the video game crash of the early 80's, but it's beacon surely penetrates the six feet of dirt covering it in a New Mexico landfill?
The graphics were fun and it was a faithful port with your own touches. I give you a solid A for awesome, and hope you two continue your inset of poor video games infused with Pickleman.
-John
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It's one of those games that I don't need to get sucked into for hours, which is nice. The game is generally fun to play, being simple at best but that didn't seem to take away from the game. The twitching mad cow was hilarious, especially when I went out of my way not to give it the pills.
The game suffers a bit from some of the mechanics... for example, it's trouble when you have an easing equation that slows towards the cursor when coins are on the edge of the screen, especially since the cursor can get stuck on the edge of the screen. The cow starts slowing down and it gets hard.
Overall, for what it is, it works. Nice job.
Author's Response:
Thanks! I'll fix the slowing down problem for the next version.
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I love coffee, but I love making people happy. So the best way for me to play this game is to set the lowest possible price to please people, but also making the best freakin' coffee. So what happens? I basically have become a non-profit coffee stand that makes amazing coffee for little profit whatsoever. But in the end of the game, I don't care that my net profit is zero. It's the fact that the Pope blessed my coffee and told me it was a good value. That, right there, is a damn good coffee.
But in all seriousness, the graphics and quality of gameplay is superior for a Flash title. The addicting gameplay made me come back several times, and had me wondering how the hell I could improve anymore on my sales. The real-world market style is fantastic, and all factors are accounted for. Well done!
-John
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